// Options de lancement : // // -console Permet d’ouvrir la console de développeur en utilisant la touche tilde (~). // -nojoy Supposé améliorer les FPS en désactivant le support des manettes. // -softparticlesdefaultoff Améliore potentiellement les performances en désactivant les particules douces. // -threads 6 Nombre de coeurs processeur. // -freq 144 Identique au taux de rafraîchissement de l'écran. // -high Donne la priorité à CS2 dans vos processus, le rendant plus rapide. // -forcenovsync Force la désactivation du V-Synchro // Exemple : -console -nojoy -softparticlesdefaultoff -forcenovsync -threads 6 -freq 144 -high // ********************************************************************************************* // // **************************************** BINDS CUSTOM ************************************** // // ********************************************************************************************* // // https://www.reddit.com/r/GlobalOffensive/comments/1ato9z8/new_key_bind_scancodes_visualized/#lightbox bind "scancode1" "" // N/A bind "scancode2" "" // N/A bind "scancode3" "" // N/A bind "scancode4" "" // Touche "a" bind "scancode5" "buymenu" // Touche "b" bind "scancode6" "impulse 100" // Touche "c" bind "scancode7" "+right" // Touche "d" bind "scancode8" "lastinv" // Touche "e" bind "scancode9" "+lookatweapon" // Touche "f" bind "scancode10" "" // Touche "g" bind "scancode11" "" // Touche "h" bind "scancode12" "" // Touche "i" bind "scancode13" "" // Touche "j" bind "scancode14" "" // Touche "k" bind "scancode15" "" // Touche "l" bind "scancode16" "" // Touche "m" bind "scancode17" "nightvision" // Touche "n" bind "scancode18" "" // Touche "o" bind "scancode19" "" // Touche "p" bind "scancode20" "" // Touche "q" bind "scancode21" "+reload" // Touche "r" bind "scancode22" "+back" // Touche "s" bind "scancode23" "+spray_menu" // Touche "t" bind "scancode24" "" // Touche "u" bind "scancode25" "callvote" // Touche "v" bind "scancode26" "" // Touche "w" bind "scancode27" "" // Touche "x" bind "scancode28" "" // Touche "y" bind "scancode29" "" // Touche "z" bind "scancode30" "+voicerecord" // Touche "1" bind "scancode31" "messagemode" // Touche "2" bind "scancode32" "messagemode2" // Touche "3" bind "scancode33" "player_ping" // Touche "4" bind "scancode34" "+radialradio" // Touche "5" bind "scancode35" "" // Touche "6" bind "scancode36" "" // Touche "7" bind "scancode37" "" // Touche "8" bind "scancode38" "" // Touche "9" bind "scancode39" "" // Touche "0" bind "scancode41" "cancelselect" // Touche "ESCAPE" bind "scancode42" "teammenu" // Touche "BACKSPACE" bind "scancode43" "+showscores" // Touche "TAB" bind "scancode44" "+sprint" // Touche "SPACE" bind "scancode46" "" // Touche "=" bind "scancode47" "" // Touche "[" bind "scancode51" "" // Touche ";" bind "scancode52" "" // Touche "'" bind "scancode53" "toggleconsole" // Touche "`" bind "scancode54" "" // Touche "," bind "scancode55" "" // Touche "." bind "scancode56" "" // Touche "/" bind "scancode57" "" // Touche "Caps Lock" bind "scancode58" "" // Touche "F1" bind "scancode59" "" // Touche "F2" bind "scancode60" "" // Touche "F3" bind "scancode61" "" // Touche "F4" bind "scancode62" "" // Touche "F5" bind "scancode63" "" // Touche "F6" bind "scancode64" "" // Touche "F7" bind "scancode65" "" // Touche "F8" bind "scancode66" "" // Touche "F9" bind "scancode67" "" // Touche "F10" bind "scancode68" "" // Touche "F11" bind "scancode69" "" // Touche "F12" bind "scancode70" "" // Touche "Impr Ecran" bind "scancode71" "" // Touche "Pause" bind "scancode72" "" // Touche "Arrêt déf" bind "scancode73" "" // Touche "INS" bind "scancode74" "buyequip" // Touche "HOME" bind "scancode75" "" // Touche "PGUP" bind "scancode76" "" // Touche "DEL" bind "scancode77" "" // Touche "END" bind "scancode78" "" // Touche "PGDN" bind "scancode79" "+right" // Touche "RIGHTARROW" => Flèche Droite bind "scancode80" "+left" // Touche "LEFTARROW" => Flèche Gauche bind "scancode81" "+back" // Touche "DOWNARROW" => Flèche Bas bind "scancode82" "+forward" // Touche "UPARROW" => Flèche Haut // Pavé Numérique ------------------------------------------------------------------------------- : bind "scancode83" "" // Touche "Verr Num" bind "scancode84" "" // Touche "/" bind "scancode85" "" // Touche "*" bind "scancode86" "" // Touche "-" bind "scancode87" "" // Touche "+" bind "scancode88" "" // Touche "ENTER" bind "scancode89" "" // Touche "1" bind "scancode90" "" // Touche "2" bind "scancode91" "" // Touche "3" bind "scancode92" "" // Touche "4" bind "scancode93" "" // Touche "5" bind "scancode94" "" // Touche "6" bind "scancode95" "" // Touche "7" bind "scancode96" "" // Touche "8" bind "scancode97" "" // Touche "9" bind "scancode98" "" // Touche "0 => Insert" bind "scancode99" "" // Touche ". => Suppr" // ---------------------------------------------------------------------------------------------- : bind "scancode224" "" // Touche "LCTRL" bind "scancode225" "+duck" // Touche "LSHIFT" bind "scancode226" "" // Touche "LALT" bind "scancode227" "" // Touche "LWIN" bind "scancode228" "" // Touche "RCTRL" bind "scancode229" "" // Touche "RSHIFT" bind "scancode230" "" // Touche "RALT" bind "scancode231" "" // Touche "RWIN" // ********************************************************************************************* // // **************************************** AZERTY ********************************************* // // ********************************************************************************************* // // bind "scancode4" "+use" // Touche "a" // bind "scancode29" "+forward" // Touche "z" // bind "scancode20" "+left" // Touche "q" // bind "scancode16" "say_team Hi guys, GLHF everyone (•‿•)" // Touche "m" // ********************************************************************************************* // // **************************************** QWERTY ********************************************* // // ********************************************************************************************* // bind "scancode20" "+use" // Touche "q" bind "scancode26" "+forward" // Touche "w" bind "scancode4" "+left" // Touche "a" bind "scancode51" "say_team Hi guys, GLHF everyone (•‿•)" // Touche ";" // ********************************************************************************************* // // **************************************** SWAP G-D ******************************************* // // ********************************************************************************************* // //bind "scancode4" "+moveleft_ch" // Touche "a" alias "+moveleft_ch" "+moveleft; cl_righthand 0" alias "-moveleft_ch" "-moveleft" //bind "scancode7" "+moveright_ch" // Touche "d" alias "+moveright_ch" "+moveright; cl_righthand 1" alias "-moveright_ch" "-moveright" // ********************************************************************************************* // // *************************************** SCORE TOGGLE ************************************** // // ********************************************************************************************* // bind "scancode43" "+scoregraph" // Touche "TAB" alias "+scoregraph" "+showscores; net_graphheight 0" alias "-scoregraph" "-showscores; net_graphheight 9999" // ********************************************************************************************* // // *************************************** BINDS ARMES **************************************** // // ********************************************************************************************* // bind "scancode58" "buy deagle; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F1" bind "scancode59" "buy fn57; buy taser 34; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F2" bind "scancode60" "buy famas; buy galilar; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F3" bind "scancode61" "buy p90; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F4" bind "scancode62" " buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F5" bind "scancode63" " " // Touche "F6" bind "scancode64" " " // Touche "F7" bind "scancode65" " " // Touche "F8" bind "scancode66" "buy aug; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F9" bind "scancode67" "buy m4a1; buy ak47; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F10" bind "scancode68" "buy ssg08; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F11" bind "scancode69" "buy awp; buy vesthelm; buy defuser; buy hegrenade; buy molotov; buy incgrenade; buy flashbang; buy smokegrenade;" // Touche "F12" // ********************************************************************************************* // // *************************************** COULEURS TOGGLE *********************************** // // ********************************************************************************************* // cl_color "0" // Couleur Radar & Avatar Lobby : 0 = Jaune (Défaut) / 1 = Violet / 2 = Vert / 3 = Bleu / 4 = Orange cl_hud_color "6" // Couleur interface In-Game : // 0 = Défaut // 1 = Blanc // 3 = Bleu Clair // 4 = Bleu Foncé // 5 = Violet // 6 = Rouge // 7 = Orange // 8 = Jaune // 9 = Vert // 10 = Bleau Clair+ // 11 = Rose cl_crosshaircolor "5" // Couleur du viseur : 1 = Vert / 2 = Jaune / 3 = Bleu Foncé / 4 = Bleu Clair / 5 = Custom cl_crosshaircolor_r "255" // Rouge : 0 à 255 cl_crosshaircolor_g "0" // Vert : 0 à 255 cl_crosshaircolor_b "0" // Bleu : 0 à 255 // ********************************************************************************************* // // *************************************** COULEURS HUD ************************************** // // ********************************************************************************************* // bind "scancode12" "incrementvar cl_hud_color 0 11 1" // Touche "i" // Défaut / Blanc / Bleu Clair / Bleu Foncé / Violet / Rouge / Orange / Jaune / Vert / Bleu Clair+ / Rose // ********************************************************************************************* // bind "scancode18" "CROSSH" // Touche "o" alias CROSSH "CROSSH0" alias CROSSH0 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; alias CROSSH CROSSH1" // Noir alias CROSSH1 "cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; alias CROSSH CROSSH2" // Blanc alias CROSSH2 "cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 127; cl_crosshaircolor_b 255; alias CROSSH CROSSH3" // Bleu Clair alias CROSSH3 "cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias CROSSH CROSSH4" // Bleu Foncé alias CROSSH4 "cl_crosshaircolor 5; cl_crosshaircolor_r 127; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias CROSSH CROSSH5" // Violet alias CROSSH5 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; alias CROSSH CROSSH6" // Rouge alias CROSSH6 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 127; cl_crosshaircolor_b 0; alias CROSSH CROSSH7" // Orange alias CROSSH7 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 0; alias CROSSH CROSSH8" // Jaune alias CROSSH8 "cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 0; alias CROSSH CROSSH9" // Vert alias CROSSH9 "cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; alias CROSSH CROSSH10" // Bleu Clair+ alias CROSSH10 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias CROSSH CROSSH0" // Rose // ********************************************************************************************* // bind "scancode19" "HUD_C" // Touche "p" alias HUD_C "HUD_C0" alias HUD_C0 "cl_hud_color 0; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; alias HUD_C HUD_C1" // Noir alias HUD_C1 "cl_hud_color 1; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; alias HUD_C HUD_C2" // Blanc alias HUD_C2 "cl_hud_color 3; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 127; cl_crosshaircolor_b 255; alias HUD_C HUD_C3" // Bleu Clair alias HUD_C3 "cl_hud_color 4; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias HUD_C HUD_C4" // Bleu Foncé alias HUD_C4 "cl_hud_color 5; cl_crosshaircolor 5; cl_crosshaircolor_r 127; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias HUD_C HUD_C5" // Violet alias HUD_C5 "cl_hud_color 6; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; alias HUD_C HUD_C6" // Rouge alias HUD_C6 "cl_hud_color 7; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 127; cl_crosshaircolor_b 0; alias HUD_C HUD_C7" // Orange alias HUD_C7 "cl_hud_color 8; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 0; alias HUD_C HUD_C8" // Jaune alias HUD_C8 "cl_hud_color 9; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 0; alias HUD_C HUD_C9" // Vert alias HUD_C9 "cl_hud_color 10; cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; alias HUD_C HUD_C10" // Bleu Clair+ alias HUD_C10 "cl_hud_color 11; cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias HUD_C HUD_C0" // Rose // ********************************************************************************************* // // **************************************** SOURIS ******************************************** // // ********************************************************************************************* // sensitivity "2.0" // Sensibilitée de la souris // ********************************************************************************************* // // **************************************** VISEUR ******************************************** // // ********************************************************************************************* // crosshair "1" // Viseur : 0 = Désactiver / 1 = Activer cl_crosshairstyle "4" // 0 = Defaut / 3 = Classic / 4 = Dynamique (Recommandé) cl_crosshair_t "0" // Forme en T : 0 = Désactiver / 1 = Activer cl_crosshairdot "0" // Point central : 0 = Désactiver / 1 = Activer cl_crosshair_drawoutline "1" // Contour : 0 = Désactiver / 1 = Activer cl_crosshair_outlinethickness "0" // Epaisseur : 0 / 1 / 2 / 3 cl_crosshairusealpha "1" // Contraste : 0 = Désactiver / 1 = Activer cl_crosshairalpha "255" // Niveau : 0 à 255 cl_crosshairgap "-10" // Ecart du viseur : -100 à 100 cl_fixedcrosshairgap "-10" // Même que "cl_crosshairgap" cl_crosshairsize "2" // Longueur : 0 (Invisible) à 100 cl_crosshairthickness "1.0" // Epaissseur : 0.5 à 100 (Recommandé : 1.0) cl_crosshairgap_useweaponvalue "0" // Ajustement dynamique selon l'arme : 0 = Désactiver / 1 = Activer // ********************************************************************************************* // // **************************************** RADAR ********************************************* // // ********************************************************************************************* // cl_radar_square_with_scoreboard "1" // Radar tableau de bord : 0 = Cercle / 1 = Carré cl_hud_radar_scale "1.3" // Taille du radar : 0.8 à 1.3 (Défaut = 1) cl_radar_scale "0.4" // Taille de la map : 0.25 à 1.0 (Défaut = 0.7) cl_radar_icon_scale_min "0.5" // Taille des icones : 0.4 à 1.25 (Défaut = 0.6) cl_radar_always_centered "0" // Map centrée au joueur : 0 = Désactiver / 1 = Activer (Défaut = 1) cl_radar_rotate "0" // Rotation du radar : 0 = Désactiver / 1 = Activer (Défaut = 1) // ********************************************************************************************* // // **************************************** AUTRES ******************************************** // // ********************************************************************************************* // con_enable "1" // Console : 0 = Désactiver / 1 = Activer cl_autohelp "0" // Aide : 0 = Désactiver / 1 = Activer closecaption "0" // Sous-Titres : 0 = Désactiver / 1 = Activer voice_modenable "1" // Micro In-Game : 0 = Désactiver / 1 = Activer sv_voiceenable "1" // Voix Serveur : 0 = Désactiver / 1 = Activer cl_hud_telemetry_ping_show "0" // Affiche compteur Ping & FPS : 0 = Désactiver / 1 = Activer skill "1" // Niveau de compétence : 1 / 2 / 3 (Défaut = 1) fps_max "0" // Limiter le nombre de FPS max, "0" pour désactiver cl_showfps "0" // Afficher FPS : 0 / 1 / 2 r_drawparticles "0" // Désactive les animations de particules hud_scaling "0.5" // Taille du HUD : 0.5 à 1.1 snd_mixahead "0.05" // Limite le décalage du son (Recommandé : 0.05) // ********************************************************************************************* // // **************************************** Réduction des ViewModels ************************** // // ********************************************************************************************* // viewmodel_fov "54" viewmodel_offset_x "0" viewmodel_offset_y "-2" viewmodel_offset_z "-2" clear; echo ]; echo ]--------------------------------------------------[; echo ]; echo ]--------- CONFIGURATION CHARGER ! ! ! ----------[; echo ]; echo ]--------------------------------------------------[; echo ];